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PICVENTO PRO STUDIO / GAME ASSET LAB

sprite sheet generator.

Pack PNG frames into a sprite atlas with spacing and export the atlas plus usable CSS and JSON coordinates.

◆ Local-first processing◉ Live canvas preview↧ Real downloadable output
LIVE WORKSPACELOCAL • PRIVATE
01 Import assets
↑
Drop your files into the studio

JPG, PNG, WebP where supported • Multiple files supported • Processed locally

Browse files ↗
02 Visual workspaceImport a file to begin
◧ ORIGINAL SOURCE
Your source preview appears here
✦ PROCESSED OUTPUT
Live result will appear here

How to sprite sheet generator

A sprite sheet places separate frames in one bitmap so websites and game engines can look up each frame using coordinates. Leave a little transparent padding to reduce edge bleeding during scaled rendering. Pick a frame size suited to the intended game resolution.

  1. Upload PNG or other supported image frames in display order.
  2. Choose column count, frame dimensions and cell padding.
  3. Generate your sprite atlas, inspect coordinates, then download PNG, CSS and JSON.

Accuracy, privacy and limitations

Images are scaled to a uniform frame cell. This version uses a deterministic grid layout rather than advanced irregular rectangle packing. Large atlases are limited by browser canvas size.

Practical advice for a cleaner result

Always keep a copy of your source files. Compare the new image at 100% zoom, test it in the application where it will be used, and make one change at a time when a result looks unexpected. Browser memory limits depend on device and image dimensions.

sprite sheet generator FAQ

Does it generate transparent PNG?+

Yes. Empty atlas pixels remain transparent.

Can I export metadata?+

Yes, frame coordinates are available as JSON and CSS.

Does it generate a Unity or Godot project automatically?+

No. Generic frame metadata can be adapted for those engines.